1. Definition
In 2D the cross product is z=x₁y₂−y₁x₂=|a||b|sinθ, with |z| the parallelogram area; in 3D it is a vector.
3. Properties & Laws
- Anti-commutative;
- Zero when collinear;
- |z| is area;
- In 3D a vector.
4. Steps
- Enter two vectors;
- Click "Cross";
- Or click "Load Example".
5. Worked Examples
Example: (1,2)×(3,4): z=−2.
6. Common Pitfalls
Order (anti-commute);
2D scalar, 3D vector;
Area uses absolute value.